(Originally published in the Caltech Alumni magazine "Engineering and Science")
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I'm writing this on a laptop on an airplane, watching the Oklahoma
landscape roll smoothly by. There's a lot to see, in my opinion,
from airplane
windows: geological faults and rock unconformities; the way water
erodes rock, and how roads, farms, and cities form themselves
around the
resulting watercourses. Sometimes, with raking sunlight and a
dusting of snow, you can see ancient villages or medieval agriculture
(though not in
Oklahoma). I love the nonstop from Los Angeles to London, looking
over endless, endless Arctic Canada and the mountains, like broken
bottles, that cut through the Greenland ice sheet.
With a little imagination, such a landscape springs forth from a paper map, especially a finely detailed, large-scale one. For this reason I have always enjoyed armchair traveling with the aid of a map; this is especially fun before a trip, and occasionally more fun than the actual trip. Thus, the favorite maps in my own collection are those that represent lands far from my own experience. I like to say the names to myself, to wonder what happens when that tiny road simply ends in the middle of a jungle, to speculate about who uses the quay that gives access to a tiny, Atlantic-battered island. There are others who share this passion: in the meat-market district of Manhattan there's a cafe whose walls are covered in old street plans of cities from around the world, stuck up with thumb tacks. (The time I was there I walked from map to map, peering at them over the heads of other customers, who had to lean aside to get out of my way.) A map can add color to a book or newspaper story by showing where a battle was fought, or a train derailed; where the world's rice is grown, or the territory of a vanished empire stretched. Old maps can be a lot of fun too. A few years ago, I was living in Oxford, quite close to Holywell Church, which is on Holywell Street. After a few exploratory sessions, I could find no evidence of a well, holy or otherwise. This seemed like a challenge, since it must have existed at some time, so I decided to try to nail it down. I wheedled my way into the Map Room of Oxford University's Geography Department and dug up some town-planning maps from 1862. These maps were at the scale of 1:1250 in other words, an inch on the map equaled roughly a hundred feet on the ground. At this scale you could see everything! Next to the church, at a distance equivalent to perhaps 20 feet, the map was annotated "Ancient Well" in gothic characters. I rushed back to the church to check it out. The ground showed no evidence of anything ancient, just a compost heap. But the churchyard wall contained some extra angles, implying that the builders had been making space for something presumably the well. It was quite satisfying to feel that a tiny scrap of very unobvious history had been unveiled. Maps as objects are fun to collect and pore over, but maps as information providers sometimes leave something to be desired. The area one really wants to see so often seems to be near a corner of the map, or the journey one imagines continues off the edge; besides, paper maps are really very awkward to file and store. I have dreamed for years of an electronic alternative: owning a map whose center, scale, and content are determined by me, not by the maker of the map. I envision a high-resolution display that can show custom maps, not just the ones that I happen to have bought for earlier expeditions, or the ones that someone else has decided would be useful enough to have printed. Such a display is generally called a Geographic Information System, or GIS, and is already in use in specialized forms in urban planning, epidemiology, seismology, and many other fields. I would like to develop something rather more general, however, that I call a hypermap. A hypermap would integrate data from many different sources, making the information available to professionals and amateurs alike. My personal hypermap would be wallmounted and backlit for armchair use; I'd also like a handheld version, the size of a legal pad, to look at while lying in bed. I would enter the map by selecting a point and having the scale double. After ten iterations, my point of view will have been reduced from a flyover of the globe to a ramble in the countryside. Naturally, things would slow down as the scale increases; the map showing the entire Earth would be stored within the display itself and instantly accessible, but to plan a hike in the Macdonnell Ranges deep in the Australian outback, the hypermap would need to use the Internet to get the data from a machine in, say, Alice Springs. As I looked at the map, its software wouldn't simply sit waiting for my next command, but would instead prefetch data on the surrounding areas, filling its memory in a spiral pattern, on the assumption that I would soon want to look at the land just beyond the frame of my display. Also, perhaps, software agents would be scouring the Net for other maps covering the same area, but containing different information. |
| A comparison of a SAR image with a geological map near Alice Springs, Australia. The faulted ridges are evident in both. |
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For each map I called up, especially if I had set the prefetching
at a voracious level, there would be a disbursal of micro-cyber-cash
from my credit-card
account to various data purveyors, some in Australia. Inevitably,
my Net provider would sell this information to a database company
specializing
in travel-related matters. Over the next few days, junk mail (both
electronic and paper) would arrive, advertising the joys of an
adventure vacation in
Australia. Through automated database correlation, yet another
company would have narrowcast to me with piercing accuracy, simultaneously
helpful and eerie.
The hypermap would be ideally suited to do what is known in the data trade as fusion: taking different data sets and combining them to produce something new and, one would hope, more informative. Fusion is the essence of mapmaking. A cartographer creates a paper map from survey data and aerial photographs. Information is added from other maps the cartographer uses a pen or a mouse to draw in roads and county boundaries, and writes or types names such as "Wyre Piddle" next to a beautiful English village that sits next to a small stream. Information is cross-checked (the cartographer compares the scattered height data from the survey with the contour lines drawn from stereoscopic pairs of aerial photographs) and updated (a reservoir's shoreline is redrawn because the dam is now higher than it was). The hypermap should do all this as well, while combining a high-resolution photograph's intense feeling of reality with a cartographer's knowledge of the geographical significance of the landscape. Some maps already approach this on my office wall hangs an image of Los Angeles as seen from space. The green, forested mountains, the gray-brown urban area, the brilliant white dry lake beds in the red-brown Mojave desert, the San Andreas fault, and a lot of other physical features are shown in absorbing detail. But major roads and place names are also marked, allowing us to get our bearings. We can relate what we see anew to what we already know, and thereby create knowledge from data. |
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The personal GIS already exists, but without the use of remote servers and the possibility of junk mail: there's a CD-ROM called Street Atlas, which gets the most use of the dozen or so CDROMs that my wife and I have bought since getting a CD-capable machine. (Street Atlas even has the scale-doubling feature, though I would like to point out that I thought of it before I got the CD!) In one sense, these little plastic disks hold a great deal of data: one of today's CDs can hold enough novels to read one a week for ten years, and soon it will be possible to pack a lifetime's supply into an alluring plastic rainbow. But for storing images or geographic data the CD-ROM seems much smaller more like a single drawer than a library simply because a page of image takes up a lot more bits of data than a page of text. Consequently, Street Atlas's maps do indeed cover the whole United States, but the streets are really just named geometric lines, all the same width. And there's no indication of any texture to the landscape: no forests, ruins, salt marshes, glaciers, battlegrounds, or wind farms. There's another, more compelling reason why a physical data repository even a roomful of CDs cannot be adequate for the full efflorescence of the hypermap. The problem is that a single physical object is tangibly limited; no matter how much data it holds, it is obviously finite in extent. In contrast, a networked hypermap can explore a potential infinity of data and can go anywhere in the world to get it. True, the amount of digital geographic data in the world is also finite, but the difference is that it is growing. The hypermap concept carries with it the idea that as data is newly minted from cartographers and orbiting satellites, then all the world's hypermaps immediately gain the new depth. Thanks to airplanes and satellites, the quantity of geographic data is increasing even faster than the violent increase in computer speed that's changing society so quickly. When up-to-date maps of essentially infinite detail are combined with cellular phones and high-accuracy geographic positioning systems, can the concept of an expedition into the wilderness survive. |
![]() ![]() ![]() ![]() ![]() Five frames from a zoom into downtown Los Angeles. The first frame shows a satellite image with the 3D model barely visible, and at the last frame the detail of the model is evident. Image courtesy of W. Jepson, UCLA |
So we zoom in closer and closer and the map's scale gets larger
and larger What happens when we let our imaginations play with
this system?
Suppose the map becomes three-dimensional, like those plastic
maps that you can run your fingers over to feel the mountains.
Perhaps the viewer
will use a virtual-reality helmet to land an airliner at LAX,
or loop-the-loop in Arches National Monument, or fly through the
glacial canyons of Antarctica and over Everest.
An existing system of some interest here is the
"Virtual Los Angeles"
project, created by William Jepson and the rest of the Urban Simulation
Team from UCLA's Department of
Architecture and Urban Planning a virtual model of
large tracts of the city, complete with trees and gratfiti. Graduate
students shoot
video footage of the streetscape, which is fused with satellite
and mapping data into a seamless, realistic, textured urban landscape.
The user can
then "walk" around within the model by means of a mouse, a joystick,
or a virtual-reality helmet. The city is intensely real, yet eerily
deserted the
streets and sidewalks are practically empty because vehicles and
pedestrians still take too much computing power at this point
to be included profligately.
The Internet is providing this kind of three dimensional experience today, meaning that all you need is a fancy computer, rather than having to know the right people in addition to having a fancy computer. At the moment, one can tour, among other places, an Italian castle, Jerusalem's city hall, and the city of Berlin. The new protocol that enables this to occur is called Virtual Reality Modeling Language, or VRML; when you download a VRML document, your computer opens a 3D "browser" that reads the file and allows you to explore the space encoded within it turning, twisting, accelerating, panning, and zooming at your whim. You might even meet representations of other people, known in the trade as avatars. (If I am ever virtually represented in a 3D space, I would like my avatar to be the boot token from the Monopoly game.) And VRML isn't just for architectural touring or city planning; it's a method of transmitting any kind of three-dimensional data for interactive exploration Other Net sites allow the user to wander about within molecular structures, the fruit fly's nervous system, and galaxies, to name a few. |
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A perspective view of the fusion of a digital elevation model (DEM)
with an aeronautical chart showing Los Angeles, California. Image courtesy of Peggy Li, Jet Propulsion Labroatory |
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So how can we get closer to the hypermap? Where will all the
data come from, and who will pity for its If the science budget
can survive congressional attack, the
Earth Observing System (EOS) will be
operational in the next few years. EOS is part of NASA's
"Mission to Planet Earth";
even if it gets cut, as seems likely, I hope it will just be
delayed for a year or two until the next Congress reinstates it.
One rationale for EOS is to
provide the data needed to predict the effects of global warming
in specific, quantitative, local detail for long-range planning
purposes. The current
climate models, even those that run on the fastest supercomputers,
have as inputs scattered observations supplemented by sharp guesses,
and give vague, global predictions as outputs. When the EOS data start
coming, there
will be much more sharply detailed predictions based on a much
firmer footing. EOS will bring in satellite-based remote-sensing
data about Earth's
land, oceans, and atmosphere at a vast number of gigabytes per
day. Supercomputer centers and data-handling warehouses are already
deciding
how to process and store the data: silos of tapes and disks will
be needed, and the task of keeping it organized, catalogued, and
accessible will be Herculean.
And the data aren't just digital photographs, but the outputs of other sensors that have nothing to do with visible light and work instead in infrared or microwave frequencies. There's a strong analogy here to astronomy, which was confined to optical observations until the arrival of radio telescopes. Today, a burgeoning family of telescopes observes the entire electromagnetic spectrum, neutrinos, and soon even gravity waves. The invisible emissions captured by these instruments have provided a new view of the universe, revealing it to be a violent and capricious place, in sharp contrast to the quintessentially perfect "music of the spheres" of the medieval imagination. In the same way, the wide availability of high-resolution geographic data will change our view of Earth, making it at the same time more familiar, more mundane, more complex, and more precious. |
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One source of such high-volume data is
Synthetic Aperture Radar
(SAR). Parts of Earth that had previously been difficult to see
with visible light
because of almost continuous cloud cover, can now be seen clearly
by radar. SAR can see through clouds, vegetation, and sometimes
even a few meters of sand. In the Andes, volcanoes have been discovered
that were previously unknown, due to their inaccessibility at
ground level and
to being shrouded in clouds and fog when looked at from above.
SAR can see deep enough into sandy desert to discover an ancient
ghost city on
the Silk Road, and can espy ecofriendly farming taking place beneath
the canopy of the Amazon rain forest. SAR can measure the moisture
content of Kansas cornfields, and differentiate spruce from birch
in the
Russian taiga. SAR can trace the movement of
Chilean glaciers,
document the destruction of
African gorilla habitat, probe the geology
of Hawaiian volcanoes, determine the vintage of Antarctic sea-ice,
and monitor the recovery of
Yellowstone from forest fires.
In order to see so much so clearly, there is of course a price to pay the raw data from the satellite are not directly visible, but need to be processed by a supercomputer before becoming intelligible. Such a project has been under way at Caltech and JPL for two years now, and it's a massive endeavor involving many people. We feed Intel and Cray parallel supercomputers with tapes of raw data and receive multichannel color images in exchange. Every pixel in a color image conventionally represents three data channels, encoded in the colors red, green, and blue, which correspond to the three kinds of receptors in the human eye. But SAR takes data at eight or more channels, leaving a choice of how to throttle the flow down to only three. Such filtering choices can be made to emphasize different aspects of the terrain; for example, to identify types of trees or the composition of volcanic lava, or to gauge the quality of potential ski slopes. For the armchair explorer, part of the exhilaration of this remote-sensing data is that it has not been processed and digested by a human, only by a computer. There may be the ruins of a hidden city, barely visible without contrast enhancement, or a lake forming where none was known before. "Traveling" by means of SAR data carries the possibility of discovery, much like that offered the patient comet-watchers, roving the sky with binoculars. By comparison, making the trip by paper map will feel like looking at a star atlas instead of looking at the sky. SAR data are not simple pictures to be examined, but can be reprocessed in many ways just as statistical data can be massaged and processed to highlight, emphasize, and maybe even cheat. When we combine SAR data with conventional maps, we can see correlations and associations that were previously hidden, thereby creating knowledge, and, who knows, perhaps a scrap of what we all crave: insight. |
![]() Amazon rain forest, Brazil |
I hope that these issues can be resolved, and the hypermap brought to fruition, because it will deliver information that is not only useful but inspiring, enabling individuals to see the world through their own uniquely personal maps. In earlier times the translation of the Latin Bible into the languages of the common folk allowed fresh views on Christianity; now hypermaps will again allow people to choose how raw data are to be processed and delivered to them, thereby minimizing the distorting lenses of those who would "interpret" the data for us.